#include <Spline.h>
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std::vector< std::vector< double > > | d_upper |
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std::vector< std::vector< double > > | d_lower |
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◆ band_matrix() [1/2]
dftefe::utils::splineInternal::band_matrix::band_matrix |
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inline |
◆ band_matrix() [2/2]
dftefe::utils::splineInternal::band_matrix::band_matrix |
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int |
dim, |
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int |
n_u, |
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int |
n_l |
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◆ ~band_matrix()
dftefe::utils::splineInternal::band_matrix::~band_matrix |
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inline |
◆ dim()
int dftefe::utils::splineInternal::band_matrix::dim |
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const |
◆ l_solve()
std::vector< double > dftefe::utils::splineInternal::band_matrix::l_solve |
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const std::vector< double > & |
b | ) |
const |
◆ lu_decompose()
void dftefe::utils::splineInternal::band_matrix::lu_decompose |
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◆ lu_solve()
std::vector< double > dftefe::utils::splineInternal::band_matrix::lu_solve |
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const std::vector< double > & |
b, |
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bool |
is_lu_decomposed = false |
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◆ num_lower()
int dftefe::utils::splineInternal::band_matrix::num_lower |
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const |
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inline |
◆ num_upper()
int dftefe::utils::splineInternal::band_matrix::num_upper |
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const |
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inline |
◆ operator()() [1/2]
double & dftefe::utils::splineInternal::band_matrix::operator() |
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int |
i, |
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int |
j |
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◆ operator()() [2/2]
double dftefe::utils::splineInternal::band_matrix::operator() |
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int |
i, |
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int |
j |
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| const |
◆ r_solve()
std::vector< double > dftefe::utils::splineInternal::band_matrix::r_solve |
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const std::vector< double > & |
b | ) |
const |
◆ resize()
void dftefe::utils::splineInternal::band_matrix::resize |
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int |
dim, |
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int |
n_u, |
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int |
n_l |
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◆ saved_diag() [1/2]
double & dftefe::utils::splineInternal::band_matrix::saved_diag |
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int |
i | ) |
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◆ saved_diag() [2/2]
double dftefe::utils::splineInternal::band_matrix::saved_diag |
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int |
i | ) |
const |
◆ d_lower
std::vector<std::vector<double> > dftefe::utils::splineInternal::band_matrix::d_lower |
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private |
◆ d_upper
std::vector<std::vector<double> > dftefe::utils::splineInternal::band_matrix::d_upper |
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private |
The documentation for this class was generated from the following files: